
Mario Portocarrero

Mario Portocarrero
UnrealEngine4Blueprints
C++ Make Cmake
C++
CMake
Hi! My name is Mario. I want to work with others to make scalable, performant, maintainable code that provides solutions to problems.
I've learnt how to program through Udacity and self-study (blogs, tutorial websites, practice-problem websites such as hackerrank.com).
I like the problem-solving aspect of programming. Finding an elegant solution is so satisfying.
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UnrealEngine4Blueprints
A mini-game where the player must shoot targets to earn points&money, use money to upgrade their ...
C++ Make Cmake
A zombie-themed, graphical, mouse-input, game made with C++ and SDL2.
C++, CMake
C++
the c++ notes I made while taking and reviewing the Udacity c++ NanoDegree course.
Config files for my GitHub profile.